# Ubisoft's agreement with Canadian performers bars it from replacing a performer's character lines with their voice replica without separate signed consent, and requires session pay if it does

Page: https://flyvolo.ai/en/changes/ev-20260325-voice-actor-6
Date: 2026-03-25 · Stage: Constraint
Can this record move a task judgement? yes
Occupation: https://flyvolo.ai/en/careers/voice-actor

## Scope

Canada, one game publisher. The collective agreement covers vocal digital replicas used to generate new performances in lieu of the performer that are identifiable as that performer, including in a character role; it says the performer's consent must be in writing, clear and separately signed or initialled, that if Ubisoft uses a replica to generate scripted lines it must pay at least the minimum voice fee for the sessions the performer would reasonably have needed to record them in person, and that it must reach a further agreement with the union before creating replicas for real-time generation. It does not cover generic synthetic voices that are not identifiable as a specific performer.

## Source

- ACTRA and Ubisoft — Memorandum of Agreement amending the Ubisoft Video Game Agreement, term 1 January 2026 to 31 December 2028 (dated 25 March 2026; union's own copy) — https://www.actra.ca/wp-content/uploads/2026/04/2026-01-01-to-2028-12-31_ACTRA-UBISOFT-MOA.pdf (primary source)

## What this means

At this publisher, a game character's voice cannot quietly move from the actor to a copy of the actor; it takes the actor's signature and still pays for the sessions.

## What it does not show yet

One publisher's agreement in one country; it does not limit synthetic voices that imitate no one in particular.

## How to verify it yourself

Open the ACTRA–Ubisoft memorandum of agreement and find "separately signed or initialed by the Performer".


More: https://flyvolo.ai/llms.txt
