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You are reading as:I have a jobI am studyingI run a companyI am building something
On this pageHow it connectsIn the official classificationWhat O*NET rates highestEach task in O*NET's termsRules that bind this workOur task judgementsSources and rules
Occupations›Animator and VFX artist›Ontology

Animator and VFX artist — skills, knowledge and links

Where this job sits in the official classifications, what those classifications say it demands, and what it connects to. Every block names its source: our own judgements, the U.S. Department of Labor's O*NET, or the U.S. Department of Education.

How it connects#

Degrees that lead here
Visual communication designU.S. Dept. of Education
Animator and VFX artistO*NET 27-1014.00
Related occupations on this site (O*NET)
Graphic designerO*NET 31.0Video editorO*NET 31.0Content creatorO*NET 31.0Product / UX designerO*NET 31.0PhotographerO*NET 31.0

O*NET also lists (no page here yet): Art Directors · Video Game Designers · Producers and Directors · Desktop Publishers · Media Technical Directors/Managers · Commercial and Industrial Designers

In the official classification#

O*NET-SOC 27-1014.00 · O*NET 31.0

Special Effects Artists and Animators

Fit with this page: same job

Job Zone 4: considerable preparation

See it on O*NET OnLine ↗

In Europe, internationally and in Singapore

ESCO 2166.3 · ESCO

animator

Fit with this page: same job

See it in ESCO ↗
ISCO-08 2166 · ILO

Graphic and multimedia designers

Fit with this page: broader than this page

SSOC 2024 21662 · Singapore DOS

Multimedia designer/artist/animator

Fit with this page: broader than this page

What O*NET rates highest#

From O*NET 27-1014.00 (Special Effects Artists and Animators). Ordered by O*NET's importance rating; the words are O*NET's own scale anchors.

Transferable skills

  1. Judgment and Decision MakingImportant
  2. Complex Problem SolvingImportant
  3. Time ManagementImportant
  4. Social PerceptivenessImportant
  5. CoordinationImportant
  6. PersuasionImportant
  7. Systems AnalysisImportant
  8. InstructingImportant

Knowledge

  1. Computers and ElectronicsExtremely important
  2. English LanguageVery important
  3. DesignVery important
  4. Communications and MediaVery important
  5. Customer and Personal ServiceVery important
  6. Sales and MarketingVery important

Work activities

  1. Working with ComputersExtremely important
  2. Thinking CreativelyExtremely important
  3. Communicating with Supervisors, Peers, or SubordinatesExtremely important
  4. Getting InformationExtremely important
  5. Updating and Using Relevant KnowledgeVery important
  6. Processing InformationVery important

Abilities

  1. Oral ComprehensionVery important
  2. Written ComprehensionVery important
  3. Oral ExpressionVery important
  4. VisualizationVery important
  5. Near VisionVery important
  6. Problem SensitivityVery important

Essential skills

  1. Active ListeningVery important
  2. Reading ComprehensionVery important
  3. Critical ThinkingVery important
  4. SpeakingImportant
  5. WritingImportant

Each task in O*NET's terms#

O*NET describes work as detailed activities. Each of this page's 7 tasks is matched only against the activities O*NET lists for this occupation, with a stated fit; 6 match at least one. 1 are not in O*NET's list for this occupation. The alignment and its fit are this site's judgement, made task by task by its AI agent (Claude) on 2026-09-26; O*NET does not align tasks like ours. The activity names are O*NET's, the translations ours.

  • Character animation
    Create computer-generated graphics or animation.the closest O*NET has, not the same · Thinking Creatively · O*NET 31.0The same activity in: Graphic designer · Content creator · Video editor
  • In-betweening and 2D clean-up
    Create computer-generated graphics or animation.the closest O*NET has, not the same · Thinking Creatively · O*NET 31.0The same activity in: Graphic designer · Content creator · Video editor
  • Rigging and 3D modelling
    Create computer-generated graphics or animation.the closest O*NET has, not the same · Thinking Creatively · O*NET 31.0The same activity in: Graphic designer · Content creator · Video editor
  • Rotoscoping and compositing
    Create computer-generated graphics or animation.the closest O*NET has, not the same · Thinking Creatively · O*NET 31.0The same activity in: Graphic designer · Content creator · Video editor
  • Face work and environments
    Create computer-generated graphics or animation.the closest O*NET has, not the same · Thinking Creatively · O*NET 31.0The same activity in: Graphic designer · Content creator · Video editor
  • Storyboards and previsualisation
    Prepare production storyboards.the closest O*NET has, not the same · Thinking Creatively · O*NET 31.0
  • Rights, credit and contractsNone of the activities O*NET lists for this occupation covers this task.

Rules that bind this work#

Laws, regulations, court rules, regulators' guidance and collective agreements that this page's verified records read — each with the verb that matters and whom it binds. Read from each record by this site's AI agent (Claude) on 2026-09-26. Official names stay in their own language.

Japan · guidance

General Understanding on AI and Copyright in Japan

basic concepts: prompt-only output is not a work; creative human additions or corrections generally are · defines · binds a person (licensed or not) · requires a person to do, decide or answer for it → Rights, credit and contracts

2024-05-31 · the record →
VOLO judgement
United States · collective agreement

Memorandum of Agreement of August 1, 2024

AI systems, paragraph 3.b: producers may require AI use in covered work, but not require prompts in a way that displaces a covered employee, and must give advance written notice · may · binds an organisation (employer, deployer, operator) → Rights, credit and contracts

2024-12-02 · the record →
VOLO judgement

Our task judgements#

O*NET says what this job demands. It does not say what automation is doing to it — that is what this site's 7 task judgements are for: 4 backed by a verified event, 3 platform inference. VOLO judgement

Every task, one by one →What they rest on →

Sources and rules#

  • Each block says where it comes from: this site's own judgements, O*NET, the U.S. Department of Education's CIP–SOC crosswalk, the European ESCO classification and its official crosswalk to O*NET, the ILO's ISCO-08, Singapore's SSOC 2024, or something computed mechanically from those. Nothing on this page is a rating we made up.
  • O*NET's importance ratings are used only to order and shorten the lists. They are never combined with this site's impact index or evidence counts.
  • The fit between our page and an O*NET occupation is our judgement and is stated per code: same job, broader, part of it, or only the closest there is.
  • The ESCO and ISCO-08 fits are derived mechanically from the official ESCO–O*NET crosswalk; where we override it, we say why in our data (for example, the crosswalk pairs radiologists with radiographers, which is a different job). The SSOC 2024 fit is our reading of the Singapore Department of Statistics' own titles and definitions. Official names are shown as their publishers write them; we do not translate them.
  • Each task is matched only against the detailed work activities O*NET lists for the codes this page maps to. Where nothing fits, the page says why instead of forcing a match: work O*NET does not describe yet (used only for tasks we judge to be emerging), or nothing in O*NET's list for this occupation. An alignment never changes a task's direction, its basis or the impact index.
  • Rules are read only from this site's verified records. A rule's official name must appear word for word in a record that reads it, so no name is made up; a policy mandate is read only as 'must', 'must not' or 'funds', because 'should' and 'in principle' are not a mandate. Reading a rule never changes a task's direction, its basis or the impact index.
  • How these pieces fit together — objects, links and the actions that change them — is drawn as one diagram: The VOLO ontology
  • ESCO (European Commission), occupation records from the ESCO API; CC BY 4.0. ESCO–O*NET crosswalk, ESCO Secretariat with the U.S. Department of Labor/ETA, version 1 (Sep 2022), O*NET-SOC 2019 ↔ ESCO v1.1.0; CC BY 4.0. Singapore Department of Statistics, Singapore Standard Occupational Classification 2024 and its correspondence with ISCO-08.
  • O*NET 31.0 Database, August 2026 release, U.S. Department of Labor/Employment and Training Administration, CC BY 4.0. O*NET® is a trademark of USDOL/ETA. The translations of O*NET descriptors on this page are ours, not O*NET's.
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